Walls, XP, AI, UX and more!

Patch Notes 0.9.20

by ehmprah about 2 years ago
Good news everyone! It's been a while since the last patch, but as promised, this one's a biggie. Apart from two new towers, two new minions and one new ability, we've reworked the wall building system, the xp system, the AI, improved the user experience and did some balancing. Read more ...
New unit & ability and much more

Patch Notes 0.9.19

by ehmprah about 2 years ago
There was no patch last week: but therefore this one is way bigger! We've got a new unit, a new ability, new and updated colors, new and updated achievements and a lot of balancing changes and a few bugfixes as usual. Read more ...
New ability & some balancing

Patch Notes 0.9.18

by ehmprah about 2 years ago
Good news everyone! I'm trying to keep my promise and release a new unit or ability every week. I'm now level 2/52! Apart from the teleport ability, this patch brings some minor balancing changes and a few bugfixes. Read more ...
Balancing & Content

Patch Notes 0.9.17

by ehmprah about 2 years ago
Good news everyone! I've enjoyed the holidays very much and I'm back to working on the Coregrounds. With a lot of help and input from the community I've managed to craft a very nice balancing patch and even some new content in this first of many awesome weeks in 2016! Read more ...
We have a champion!

Community Championship 2015

by ehmprah about 3 years ago
Good news everyone! The Coregrounds Community Championship 2015 is over, it was a lot of fun for everyone involved - and we have officially crowned a champion! Congratulations to all players, we've seen awesome gameplay all around! Read more ...
Balancing & Bugfixes

Patch Notes 0.9.16

by ehmprah about 3 years ago
Good news everyone! As we've tested yesterday's patch until late at night, we've come up with a bunch of tiny little changes that will get right what's been wrong with the last patch and add a handful of new slight changes to get the balancing right before we venture into the tournament this weekend! Read more ...
Balancing & Draft Phase Tweaks

Patch Notes 0.9.15

by ehmprah about 3 years ago
Good news everyone! The last patch before the Community Championship brings a little more balancing and some additions and changes to the draft phase. Read more ...
Some finetuning, some bugfixes

Patch Notes 0.9.14

by ehmprah about 3 years ago
Good news everyone! Last week's patch was a pretty good one - feedback so far was good, but there still were a few things amiss both in terms of balancing and in terms of mechanics / bugfixes. This small patch will make a few things right and contains the proper notes for some ninja changes I've silently made over the weekend. Read more ...
Reworks, Balancing, and more

Patch Notes 0.9.13

by ehmprah about 3 years ago
Good news everyone, it's patch day again. And this one has it all: three new units straight from the Devgrounds, the long overdue modification update, a range rework, heaps of balancing changes, and refunds! Read more ...
Coregrounds goes competitive

Community Championship 2015

by ehmprah about 3 years ago
Tournaments and championships were planned for Coregrounds all along; but as I'm the cautious type, I would have waited for some other things to happen before calling for a first tournament. But when Knappe8 approached me with the idea of a community championship, I thought: what the heck! Let's do it! And here we are, the COREGROUNDS COMMUNITY CHAMPIONSHIP 2015 is just around the corner! Read more ...

Pages