There has to be one possible path between both cores
Walls touching the core or another wall get an armor bonus (chaining)
Build cooldown is 10 seconds, halved if wall is chained
Each tower can only exist once on the battlefield
They can be destroyed and rebuilt
Building and moving towers will trigger a cooldown
Towers on cooldown cannot move or attack, but will take damage.
Building a tower takes longer the more upgrades a tower has, from 2 seconds at the start of a match up to 60 seconds for a fully upgraded tower.
Minions move automatically along the shortest path to the enemy core.
They will be produced until they've reached their maximum stacks.
Minions that reach the enemy core will do their remaining health as damage to the enemy core.
Both players can have a maximum of 25 minions on the map; once this minion limit is reached, spawning a new minion will make the foremost explode for its remaining health as damage to all enemies around it.
You can upgrade three diffferent stats per unit up to level 5
Upgrades will trigger a cooldown during the unit can not be used.
Towers on cooldown cannot be built or if already built, they cannot attack or move.
Minions on cooldown cannot be spawned and will stop producing; minions already on the map will be not be affected by the upgrade cooldown though.
The further you upgrade a unit, the longer its upgrade cooldown becomes - from 5 seconds for the first up to 60 seconds for the last upgrade.
The difference between a units highest and lowest stat can not be more than two, which means that you have to upgrade all stats to level 3 before you can get a stat to the maximum level 5.
Apart from upgrades, units also gather experience.
Units gain xp for dealing damage, for taking damage and for killing enemies.
Each experience level increases all their stats, not just the upgradable ones, by 2%.
At level 20, the maximum xp level, all stats are boosted by 40%.
To use an ability, select it and use it anywhere on the map.
Once an ability is used, it will trigger it's cooldown and can only be used again after it's off cooldown again.
Most abilities come with a range indicator, so don't just click or tap the map but hold your finger or the mouse button down to aim the ability and maximize their potential!
For every match you play, you get coins.
With coins, you can permanently unlock towers, minions and abilities to use in your matches.
There are 16 different units and abilities freely available every day
You also get coins for completing achievements.
You can purchase a boost to increase your coin gains.
Modifications passively boost your units stats.
At the end of each pick phase, you choose a modification page, which is a preconfigured set of modifications; its bonuses will be active for this particular match.
You can unlock modifications with coins; once unlocked, you can add them to your modification pages.
Tier 1 and tier 2 modifications can be used more than once as there are multiple slots for these in each page; you can add 5 different mods, but you can also choose the same mod to get its bonus five times.