Welcome to the Devgrounds

Coregrounds has improved so much with your ideas and feedback! This is the new community hub for your ideas - you can post your ideas and discuss and vote on ideas by your fellow players. All ideas that make it into the game will be rewarded. For example: if your unit makes it into the game, it will be unlocked for you for free!

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Comments
one year ago by anti-freak in Other
It´s rly annoying for me to play as the top right player. The mouse movements are quite longer and it´s not really intuitive.
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8 months ago by Etarus in Other
Show the DPS value on tower and minion information.
We need a comparable value for the damage between all types of entitys.
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one year ago by anti-freak in Other
This mode differs only through the pick phase. The two members pick after each other, but instead to pick for your self, you pick for your opponent, too...
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one year ago by tehtimreaper in Towers
Tower reflects a portion of incoming damage to it's source. Can be upgraded to also reflect a smaller portion of damage dealt to nearby walls.
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one year ago by H8 in Other
Another private gamemode to play a best of 3/5/7 to find out who is the stronger player in the long run.
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one year ago by hamjl in Towers
Shoots poison on target. Poison hits for time x with a dmg of x in seconds. Ignores amor and shield. This tower would avoid a strategy around a permanent shield...
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one year ago by tehtimreaper in Abilities
Open a worm hole to transport minions to a target destination. Target destination must be visible and cannot be within 5 spaces of enemy core.
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one year ago by Bro.H.Am in Towers
It's a tower Idea I have...
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8 months ago by nolife Nekh in Towers
Shoots multiple bullets in quick succession at random enemies in range. Good against single targets and many low health minions, can be countered nicely.
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one year ago by anti-freak in Minions
AOE minions which throws bombs in mid range. The enemy has to be at least 1-2 tiles in front, they can not attack in melee range.
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one year ago by H8 in Abilities
Nanoplating is new extra HP as a stackable bonus that is achieved from the ability (or maybe even other things)...
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10 months ago by KoveltSkiis in Abilities
this ability spawns a bug at the wall selected. the bug drains HP from the wall and will then move to nearby walls, like a slower chain lightning...
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8 months ago by Etarus in Abilities
How about an ability to swap 1 minions team? Like the wallswap ability which exist.
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6 months ago by McYodo in Abilities
Will turn your tower/Minions golden and they will be invincible and deal double damage for up to 10 seconds, Refresh time would be 5-10 minutes, it would cost 15-20 thousand coins...
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one year ago by simon in Other
Rework fog of war by limiting the sight of walls to 1 1/10 tiles.
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one year ago by simon in Other
Make AI pick new units and abilities. Right now the AI only plays "old stuff".
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one year ago by simon in Other
Add 60 (or 30) seconds pauses for each player.
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one year ago by simon in Abilities
Put 3x3-tile unclearable fog of war on the battlegrounds. Should last around 10 seconds. Fog should appear in the players color.
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one year ago by nolife Nekh in Other
Add decals as skins to units, let players choose 2 colors, one for the base skin, another for the decals.
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one year ago by simon in Abilities
Enables you to choose a tower that is about to be destroyed to be revived instantly. Must be destroyed within the next 5 seconds. Rebuild Cooldown 5 seconds.
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one year ago by simon in Other
As mentioned in the forums before. Maybe add different skins for the core as prestige items.
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one year ago by H8 in Abilities
Large AOE-Ability; All (friendly) effected units get buffed for 10 seconds and convert 20% of the inflicted damage to hp.
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one year ago by hamjl in Abilities
You can destroy up to 10 Walls of your own and move 2 of them to another place. This should make it able to create a real maze.
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one year ago by simon in Minions
Maybe more interesting when there is a new movement system. Has a shot gun like attack which spreads with distance. Good against walls and in open field against minions.

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